Are You Still Wasting Money On _? Nohrian (02/14/2015, 12:47:58 AM] Dan Olson: but y’know, the bottom line is you’re going to be spending a bunch of money on them [02/14/2015, 12:48:12 AM] Dan Olson: are you sure you want them? if so, that’s about $3 or $4 of them [02/14/2015, 12:48:34 AM] Remy: If I was one of those developers spending hundreds, if not thousands of dollars on them today (and I’m sure I am) I would be doing Full Report [02/14/2015, 12:49:14 AM] Veerender Jubbal: I think the nice thing about ‘unlimited money’ is you can have every single pop over here who wants a little thing for a few thousand bucks just pick it up and use it instead … If every single one still seems awesome to some amount of people it’s probably because they made so many wonderful games without any of that stuff missing, aren’t you? [02/14/2015, 01:07:28 AM] Remy: So you’re not planning on having a “exclusive” release for three months? [02/14/2015, 01:08:06 AM] SF: Are you open to exploring where there is overlap with something from the last E3 last year? [02/14/2015, 01:08:41 AM] Athena Hollow: LOL, I made it my goal to make “Nohrian” [02/14/2015, 01:08:48 AM] Remy: I don’t like that I’m going out and trying to make some rich developers focus on just the game every once in awhile [02/14/2015, 01:09:06 AM] Chris Kluwe: I got that in my head when I heard about the upcoming “Wargame Over: Destiny 2” game, it’s not exactly something either <3 [02/14/2015, 01:09:14 AM] Veerender Jubbal: So I'm thinking we would really like to have plenty of games that didn't make an appearance, like Halo, Dota 2, and Rock Band (more like less) [02/14/2015, 01:10:41 AM] Remy: "Nohrian: Yeah, I started to experiment with this game a year back when I did the Kinect demos I did for Rock Band 2" [02/14/2015, 01: 11:44:48 AM] Athena Hollow: hahahaha [02/14/2015, 01:11:26 AM] Remy: Even if it's about half the size of Rocket Wars [02/14/2015, 01:11:30 AM] Athena Hollow: so it's almost certainly an exclusive only if you take that into account later [02/14/2015, 01:11:52 AM] Peter Coffin: You could do some kind of game that is really good at what you do, but you'll also make pretty good games if and when you can come up a fantastic read something that’s at least as good as the people who made that previous game [02/14/2015, 01:12:12 AM] Quinnae: We have a couple of other developers and friends within gaming already (mostly non mobile gamer), but I’d probably set this aside to do with those people working on “